Subject: Re: Lights and objects Date: Wed, 1 Jun 1994 12:18:27 +0200 From: Peter Bugla <bugla@informatik.tu-muenchen.de> Hi Anders! > I've been trying to get lights "in" objects. I'm using a box and in the > Atributes requester i tell it to be a light. I want this for spotlight on a > car I've made. It lights up the suroundings in scanline but it doesn't give > any light at all in raytrace. > > The object sends light out, but it is dark if you look at it from the front ( > like a black object sending light out). Strange... Now this one's easy: Assigning the light attribute does not effect the color of the light-object, the object-color is changed (like on any other object) with the RGB-value-sliders in the attributes-requester. The light-color is changed in the pop-up-requester which appears when you click on the light button. > /Anders Lattermann Why do you want to see this object anyway? I thought you wanted it for a spotlight, and not for a lamp? If you want an invisble spotlight, why don't you try using a normal light-source close to the objects surface to highlight the area you want (but don't forget to have at least one light far away, or your scene will be dark). If you want a spotlight like a "real" spotlight-object from a photo-studio try to add these little panels which direct the light in the exact direction you like. To the no light in trace: I don't know, why. CU Peter -------------------------------------------------------------------------------- #include <disclaimer.h> | "If architects built buildings the way | programmers write programs the first | woodpecker that came along would Peter Bugla | destroy civilization" e-mail: bugla@informatik.tu-muenchen.de | -- Murphy's Law of Computers snail-mail: Peter Bugla, Morsering 26, | 80937 Muenchen, Germany | -------------------------------------------------------------------------------- -=> RETURN TO CONTENTS!<=-